A curated look at an ongoing, self-directed journey across 3D, illustration, and related practices. Working with VR sculpting, soft- and rigid-body dynamics, procedural systems, and more, Hooke approaches each project as an opportunity to learn one challenge at a time. Some projects remain digital, while others move into the physical world through processes such as clay 3D printing and other material explorations. Always learning, always moving forward, and always open to new and exciting collaborations.